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Author Topic: Assigning a material to a Rhino 'Block' Object with ModelBasePoint  (Read 758 times)
BillyTheKid
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« on: August 17, 2010, 09:50:33 AM »

Hi,

I'm building a library of deck gear with Rhino3d 4.0-SP8.
In my 3dm file, I have say a fender assembled from a fender-tube (white) and a ropeholder (black),
assigned some rendering materials (White plastic, Black plastic) on each part.
I created also a CG point of the fender;

Now 'd like to reuse this a multiple times in my sailboat design.
So the best way to do this with Rhino4-SP8 is to use the 'Block' functionality.

And why not to assign a Orca3D properties to it ? Cool

I created a new Orca3D Material, let say 'Fender-B50', 6Kg, 100€.

Now assign this Orca3D Material to my fender object.
I tried several combinations, but without luck Sad

Solution A)
  • Assemble the parts in a Block, use the CG point as 'ModelBasePoint'; name it. Name also the Rhino Object name.
  • Assign to the myFender Object the Orca3D weight property Fender-B50'
  • Orca3D see it as a Point, good !
  • Show Orca3D.W/C Report : Weight result is 0.0  !  LCG,TCG,VCG are set to 0.0

Solution B)

  • Assign to the CG point of the fender the Orca3D weight property Fender-B50'
  • Orca3D see it as a Point, just plain normal.
  • Assemble the parts (and GC point) in a Block, name it; name also the Rhino Object name.
  • Show Orca3D.W/C Report : Weight result is 6.0 kg ! Marvelous !
  • Helas, the CG info of this Orca3D item is incorrect : LCG=0.0 TCG = 0.0 VCG = 0.0 Sad


Solution C)

  • Assign to the CG point of the fender the Orca3D weight property Fender-B50'
  • Assemble the fender parts Tube & Rope (NOT the GC point) in a Block, name it; name also the Rhino Object name.
  • Group this Bloc with the GC point.
  • Show Orca3D.W/C Report : Weight result is 6.0 kg ; CG info of this Orca3D item IS correct.
  • Helas,when you import this block in the main 3dm file. GC point is lost Sad  This solution can NOT be used further FMPOV.




Is there another way to do it ?

Could Solution A) or B) be implemented in next release ?
Maybe it's a bug ?

Thanks to take this in consideration.
Keep on going !
    William
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William
dlook
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« Reply #1 on: August 17, 2010, 01:31:48 PM »

William,

Thank you for the suggestions.  Unfortunately, Orca3D weight/cost properties do not currently work with blocks.

We are working on including this in the next release.

Regards,
  Diana
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